Duck, Duck, Goose
- Hi children, let’s play a new game today. It’s called Duck, Duck, Goose.
Children, let’s play a new game today. The name of the game is Duck, Duck, Goose.
- Everybody, please make a big circle.
Let’s form a big circle. - Okay great. Now please sit down and face inwards.
Good. Now everyone please sit down and face inward. - Kid, here are the instructions. You need to walk around outside of the circle. As you walk, please tap each person in turn and call him or her “duck”. You keep going until you find your target. When you walk up to your target, you call him or her “goose”. Got it?
Kid, here are the instructions. You need to walk around outside the circle. As you walk, tap each person in turn and say “duck”. Keep going until you find your target. When you approach your target, say “goose”. Understand? - Whoever is chosen as the “goose”, he or she must stand immediately and try to tag David. David will have to escape from the “goose” by running around the circle and sit down at the “goose’s” original spot.
If anyone is chosen as the “goose”, he or she must stand up immediately and try to tag David. David must escape from the “goose” by running around the circle and sitting down at the original spot of the “goose”.
Simon says is a traditional children’s game.
Generally, three or more people participate (mostly children). One person acts as “Simon”. Others must respond differently according to the commands announced by the person acting as “Simon”.
If the person acting as “Simon” starts to announce a command with “Simon says”, then others must perform the corresponding action according to the command. For example, if the person acting as “Simon” says: “Simon says jump.”
Others must jump immediately. However, if the person acting as “Simon” announces a command directly without saying “Simon says”, for example, the person acting as “Simon” says “jump”. Then others are not allowed to have any action. If someone has an action, the person who makes the action is eliminated from the game.
Usually, players only need to symbolically represent the action instructions issued by the person issuing the command, rather than fully perform them.
For example, if the person acting as “Simon” says “Simon says touch your toes”, then players only need to symbolically bend down to indicate that they are touching their toes. Because the key of this game is to distinguish between effective and ineffective commands, not to perform actions.
The cricket early childhood subject English teaching method in American bilingual kindergartens is based on the 5E teaching model (Engage, Explore, Explain, Elaborate, and Evaluate). It is proposed that students construct their own understanding and knowledge system of the world by experiencing things and reflecting on experiences. Integrate subject English content (science, mathematics, art, etc.) into STEAM: Science, Technology, Engineering, Arts, Maths. Encourage children’s development and improvement in the fields of science, technology, engineering, and mathematics, and cultivate children’s comprehensive qualities, thereby enhancing their global competitiveness.